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<channel>
	<title>Digital Play &#187; speaking</title>
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	<description>Digital Gaming for ELT</description>
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		<title>World Cup Rescue</title>
		<link>http://digitalplay.info/blog/2010/06/world-cup-rescue/</link>
		<comments>http://digitalplay.info/blog/2010/06/world-cup-rescue/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 02:56:53 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[dictation]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[intermediate]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[notetaking]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[upperintermediate]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[walkthrough]]></category>
		<category><![CDATA[watching]]></category>
		<category><![CDATA[worldcuprescue]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=1414</guid>
		<description><![CDATA[Level: Intermediate+
Location: Computer room
Language focus: Gaming dictation
Skills Focus: Speaking/ listening
Game: World Cup Rescue
The World Cup has been stolen and you (Lionel Messi or Cristiano Ronaldo) have been chosen to go and get it back.

Preparation
Depending on how your computer room is set up you need to get at least two learners out of the class and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Level:</strong> Intermediate+</p>
<p><strong>Location: </strong>Computer room</p>
<p><strong>Language focus:</strong> Gaming dictation</p>
<p><strong>Skills Focus:</strong> Speaking/ listening</p>
<p><strong>Game: </strong><span style="font-weight: bold;"><a href="http://www.inkagames.com/juegos_flash/world_cup_rescue.html" target="_blank">World Cup Rescue</a></span></p>
<p><span style="font-weight: bold;">The World Cup has been stolen and you (Lionel Messi or Cristiano Ronaldo) have been chosen to go and get it back.</span></p>
<p><span style="font-weight: bold;"><img class="aligncenter size-full wp-image-1415" title="Screen shot 2010-06-19 at 4.53.45 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/06/Screen-shot-2010-06-19-at-4.53.45-PM.png" alt="Screen shot 2010-06-19 at 4.53.45 PM" width="706" height="442" /></span></p>
<h3>Preparation</h3>
<p>Depending on how your computer room is set up you need to get at least two learners out of the class and to play the game using the written walkthrough (at the bottom of the page).  I have access to a computer room where there&#8217;s a row of computers against one wall and another row against the opposite wall.  I got two learners (The commentators) to go and play the game so they could dictate the game to the two rows.  They play the game and make notes of any language they may need to explain how to play the game to the rest of the class. Tell them that they will be the walkthrough.  They will also be able to use the video below to help them.</p>
<h3>Preplay</h3>
<p>At the beginning of the game there is a comic book introduction which introduces the storyline and the characters.  You could show this to the class (in a connected classroom) as a preliminary to playing the game.  The game characters take it in turns to speak (speech bubbles) with each turn being taken as you click on the screen.  This means you can look at any language with the class and discuss anything that crops up.</p>
<h3>Play</h3>
<p>Learners sit at a computer.  If you have the luxury of being able to have one learner to a computer then this is best.  Pairs at a computer is also ok.  Tell them they are going to play a game.  They will have to describe where they are in the game to the two commentators.  The commentators listen, may ask any questions to clarify any aspects of the learners&#8217; game progress and then tell them what to do.  The Commentators may watch the video walkthrough (on two seperate computers) and use any notes to help them, though no-one else should be able to see their screens.</p>
<h3>Video walkthrough.</h3>
<p><span style="font-weight: bold;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="350" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/sW6SHeYDPoY&amp;feature" /><embed type="application/x-shockwave-flash" width="425" height="350" src="http://www.youtube.com/v/sW6SHeYDPoY&amp;feature"></embed></object></span></p>
<p><strong>NOTE</strong></p>
<p>The activity has been known to start with the gamers listening to one of the commentators only.  However, as the game progresses different pairs progress at different speeds.  At points it can be quite hectic for the commentator for they may be answering questions on one game while having to ask questions themselves on another.  At these points your role is to ensure that there is a little order.  Prioritise games where progress is slower for the commentators to deal with and encourage faster players to explore a bit.  You can also slow a team down by asking one of them to swap with the commentator (to use their notes and the video).  Also think about letting gamers read the written walkthrough (NOT the video) the link is the author&#8217;s name (Edgar) at the bottom of this post.</p>
<h3>Post Activity</h3>
<ul>
<li>Write the game story in the style of a tv news report.</li>
<li>Write the news story for a newspaper.</li>
<li>Interview the characters (Messi &amp; Ronaldo).</li>
<li>Write press statements (one reporting the theft another reporting the return of the cup).</li>
</ul>
<h3><span style="font-weight: bold;">The Walkthrough</span></h3>
<p><span style="font-weight: bold;"><em>Medusa’s Hideout</em><br style="padding: 0px; margin: 0px;" />First a warning: before going inside, take the stone from behind the pillar on the right and (important!) wear the tinted lenses to avoid Medusa turning you into a stone statue.<br style="padding: 0px; margin: 0px;" />Inside, Medusa asks you what brings you there &#8211; tell her you are a <em>Personal Items Salesman</em>).</span></p>
<p><span style="font-weight: bold;">She will ask you now what items you have for her to buy; answer <em>Mirrors</em> (3rd option). </span></p>
<p><span style="font-weight: bold;">Medusa will  look at herself in the mirror and will  turn herself into a stone statue and all of the other stone statues around will go back to life.</span></p>
<p><span style="font-weight: bold;">Take Medusa’s <strong>collar</strong> (<em>necklace</em>).<br style="padding: 0px; margin: 0px;" />Talk to the Centaur to find out he has been practicing archery since he can no longer participate in running competitions because he lost one of his horseshoes.  Coincidentally you have one in your inventory so give the horseshoe to the Centaur and he will give you the <em>magic bow</em> in exchange.<br style="padding: 0px; margin: 0px;" />In your inventory, combine the <em>arrow</em> with the <em>bow</em>.<br style="padding: 0px; margin: 0px;" />Oh, and take off the tinted lenses.<br style="padding: 0px; margin: 0px;" />─────────────────────────────────────────────<br style="padding: 0px; margin: 0px;" /><em>Troy</em><br style="padding: 0px; margin: 0px;" />Outside the city’s walls, you won’t be able to open the Horse door without the <em>key</em>, so use it and get inside.<br style="padding: 0px; margin: 0px;" />Before closing the door, take the <em>stone</em> and throw it to the city gates.  Then close the horse’s door now (do this quickly!!).<br style="padding: 0px; margin: 0px;" />A Trojan soldier will come out to take the horse (and you) inside the city; open the horse’s door to come out.<br style="padding: 0px; margin: 0px;" />Pick up the <em>spear</em> and move to the right.<br style="padding: 0px; margin: 0px;" />Now you’re facing a palm tree with a golden leaf which is what you came here for. Use the <em>bow and arrow</em> on the <em>The golden palm of Troy</em> to get it.<br style="padding: 0px; margin: 0px;" />─────────────────────────────────────────────<br style="padding: 0px; margin: 0px;" /><em>Underworld</em><br style="padding: 0px; margin: 0px;" />Talk to <em>Charon</em> to learn how  bad the job conditions down there are.  Give him the <em>two gold coins</em> to get to the other side of the river and keep going to the right. <br style="padding: 0px; margin: 0px;" /><em>Cerberus</em> is stopping you from getting into Hades so use the <em>magic lyre</em> to put him to sleep. Go right.<br style="padding: 0px; margin: 0px;" />Hades is looking after Poseidon’s trident while he goes to sleep.  If you take it from him, he’ll wake up so replace the <em>spear</em> with <em>Poseidon&#8217;s trident</em>.<br style="padding: 0px; margin: 0px;" />─────────────────────────────────────────────<br style="padding: 0px; margin: 0px;" /><em>Colchis Island</em><br style="padding: 0px; margin: 0px;" />Now, you need to be pretty fast here… or the dragon will kill you!!<br style="padding: 0px; margin: 0px;" />As soon as you get in here, use <em>Poseidon&#8217;s trident</em> on the well to get a huge amount of water into the dragon’s mouth.  When he’s down, climb on top of him (click on the highest part of his stomach) and take the <em>Golden Fleece</em>.<br style="padding: 0px; margin: 0px;" />Don’t leave the island without taking the <em>red </em><em>cape</em> from behind the well.<br style="padding: 0px; margin: 0px;" />─────────────────────────────────────────────<br style="padding: 0px; margin: 0px;" /><em>Crete Island</em><br style="padding: 0px; margin: 0px;" />You&#8217;re in the minotaur&#8217;s labyrinth again.   Go into the central chamber (Through the door to the East )<br style="padding: 0px; margin: 0px;" />Take the <em>anvil</em> and put it in front of you (still behind the red line).<br style="padding: 0px; margin: 0px;" />Take the <em>red cape</em>, click on the Minotaur and do a little bullfighting with him to make him run into the anvil.<br style="padding: 0px; margin: 0px;" />You can cross the red line now and collect the <em>Minotaur’s</em> <em>horn</em> from behind his foot.<br style="padding: 0px; margin: 0px;" />─────────────────────────────────────────────<br style="padding: 0px; margin: 0px;" /><em>Mount Olympus</em><br style="padding: 0px; margin: 0px;" />When you have completed Zeus’s 5 tasks, he gives the World Cup back to us mortals</span></p>
<p><span style="font-weight: bold;">Original Walkthrough: <a href="http://www.escapegames24.com/2010/06/world-cue-rescue-walkthrough.html#comment-6906331576351763171" target="_blank">Edgar</a></span></p>

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		<title>Victor&#8217;s nightmare</title>
		<link>http://digitalplay.info/blog/2010/06/victors-nightmare/</link>
		<comments>http://digitalplay.info/blog/2010/06/victors-nightmare/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 02:57:12 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[beginner]]></category>
		<category><![CDATA[computerroom]]></category>
		<category><![CDATA[EFL]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[primary]]></category>
		<category><![CDATA[reading]]></category>
		<category><![CDATA[relaydictation]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[TEFL]]></category>
		<category><![CDATA[walkthrough]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=1003</guid>
		<description><![CDATA[A relay dictation or graded reading for primary learners.
Level: Primary
Location: Computer room
Topic: Nightmares
Language focus: Directions, prepositions &#38; game vocabulary
Game: Victor&#8217;s nightmare
Victor suffers from nightmares and in order to get some restful night&#8217;s sleep he needs to learn how to face his fears and vanquish them.
Preparation
Download and a copy of Victor&#8217;s nightmare walkthrough.  Either print a [...]]]></description>
			<content:encoded><![CDATA[<p>A relay dictation or graded reading for primary learners.</p>
<p><strong>Level:</strong> Primary</p>
<p><strong>Location: </strong>Computer room</p>
<p><strong>Topic:</strong> Nightmares</p>
<p><strong>Language focus:</strong> Directions, prepositions &amp; game vocabulary</p>
<p><strong>Game:</strong> <a href="http://kids.aol.com/KOL/2/Games/FlashHolder/Nightmares-Episode-1" target="_blank">Victor&#8217;s nightmare</a></p>
<p>Victor suffers from nightmares and in order to get some restful night&#8217;s sleep he needs to learn how to face his fears and vanquish them.</p>
<h3><img class="aligncenter size-full wp-image-1004" title="Screen shot 2010-04-23 at 11.18.44 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-23-at-11.18.44-AM.png" alt="Screen shot 2010-04-23 at 11.18.44 AM" width="599" height="398" /><span style="font-weight: normal;">Preparation</span></h3>
<p>Download and a copy of <a href="http://kylemawer.posterous.com/victors-nightmare-walkthrough" target="_blank">Victor&#8217;s nightmare walkthrough</a>.  Either print a copy for each pair in your class (a reading) or a single copy (relay dictation).</p>
<h3>Pre-play</h3>
<ol>
<li>In the classroom do hangman for &#8216;<em>nightmares</em>&#8216; and brainstorm vocabulary onto the board.</li>
<li>Set up a relay dictation in the classroom with the <a href="http://kylemawer.posterous.com/victors-nightmare-walkthrough" target="_blank">Victor&#8217;s nightmare walkthrough</a> that you downloaded.  Learner&#8217;s should take turns to relay the sentences.</li>
<li>Allow enough time for your learners to relay dictate a few sentences the take the walkthrough down.</li>
<li>Ask learners to pick up their dictation and take it to the computer room.</li>
</ol>
<h3><span style="font-weight: normal;">Play</span></h3>
<ol>
<li>Before your learners sit down put victor&#8217;s nightmare walkthrough on the wall and show your learners.</li>
<li>Explain to your learners they are going to play a game and use the walkthrough they copied to start the game.  When they have finished what they copied they can take turns (like they did in the classroom) to use the walkthrough on the wall.  This time they don&#8217;t have to write it down &#8211; they just tell their partner who plays the game.</li>
<li>First pair to finish are the champions.</li>
</ol>
<h3><span style="font-weight: normal;">Post Play</span></h3>
<p>Back in the classroom learners use the Victor&#8217;s nightmare walkthrough to make a game dictionary.  After having played the game they should be able to visualise parts of the game using the walkthrough and be able to translate sections.</p>
<h3><span style="font-weight: normal;">Alternative reading activity</span></h3>
<ol>
<li>Do the pre-play activity above.</li>
<li>Take your learners to the computer room and handout a copy of victor&#8217;s nightmare walkthrough to each pair.</li>
<li>Learners work in pairs with one playing the game and the other reading the walkthrough to them.</li>
<li>After 5 minutes say &#8220;change!&#8221; and get pairs to swap roles.</li>
<li>When first pair finishes get them to look some of the walkthrough words up in a dictionary OR do the game again from memory.</li>
</ol>
<p><img class="aligncenter size-full wp-image-1009" title="Screen shot 2010-04-23 at 3.10.47 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/06/Screen-shot-2010-04-23-at-3.10.47-PM.png" alt="Screen shot 2010-04-23 at 3.10.47 PM" width="974" height="342" /></p>

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		<title>A Game of Geography</title>
		<link>http://digitalplay.info/blog/2010/06/a-game-of-geography/</link>
		<comments>http://digitalplay.info/blog/2010/06/a-game-of-geography/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 02:34:10 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[connectedclassroom]]></category>
		<category><![CDATA[countries]]></category>
		<category><![CDATA[country]]></category>
		<category><![CDATA[EFL]]></category>
		<category><![CDATA[ESL]]></category>
		<category><![CDATA[geography]]></category>
		<category><![CDATA[intermediate]]></category>
		<category><![CDATA[nationalities]]></category>
		<category><![CDATA[nationality]]></category>
		<category><![CDATA[preintermediate]]></category>
		<category><![CDATA[pronunciation]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[TEFL]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=1088</guid>
		<description><![CDATA[This game can be played at a pre-intermediate level learning countries and nationalities or with a higher level wishing to consolidate and extend their awareness of countries and nationalities vocabulary.
Level: Pre-intermediate
Location: Connected classroom
Skills focus: Speaking &#38; pronunciation
Language Focus: Countries and nationalities
Game:  Geography game

Preparation

Hangman for &#8216;countries/ and/ states&#8217;.
Brainstorm a few and elicit the name of a [...]]]></description>
			<content:encoded><![CDATA[<p>This game can be played at a pre-intermediate level learning countries and nationalities or with a higher level wishing to consolidate and extend their awareness of countries and nationalities vocabulary.</p>
<p><strong>Level:</strong> Pre-intermediate</p>
<p><strong>Location:</strong> Connected classroom</p>
<p><strong>Skills focus:</strong> Speaking &amp; pronunciation</p>
<p><strong>Language Focus: </strong>Countries and nationalities</p>
<p><strong>Game:  <a href="http://kylemawer.wikispaces.com/Geography+quiz" target="_blank">Geography game</a></strong></p>
<p><strong><img class="aligncenter size-full wp-image-1089" title="Screen shot 2010-04-29 at 9.36.11 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-29-at-9.36.11-AM.png" alt="Screen shot 2010-04-29 at 9.36.11 AM" width="566" height="142" /></strong></p>
<h3><strong>Preparation</strong></h3>
<ol>
<li>Hangman for &#8216;<em>countries/ and/ states&#8217;.</em></li>
<li>Brainstorm a few and elicit the name of a person who comes from there.  Don&#8217;t be afraid to say &#8220;I don&#8217;t know&#8221;, if you don&#8217;t know the answer yourself.</li>
</ol>
<h3>Play</h3>
<ol>
<li>Divide the class into teams of 3 or 4.</li>
<li>Tell them they have to identify a country (the game asks them to find the country) and say what you call a person who comes from there.</li>
<li>Play the game.  A learner from each team comes up and points to the country on the map.  If you know the answer (whether learners get it right or not) click on the country.  If you are not 100% sure but there is a general consensus then click on that country.  Otherwise choose the country the winning team chooses.</li>
<li>Learners get a point for getting the right country and minus a point if they get it wrong.  They then get the chance to earn a bonus point for identifying the person who comes from there.  If the team gets the bonus question wrong it is open to the class and the team that gets it right first (hands up no shouting it out)  gets the bonus.  There are no minus marks for this.</li>
<li>Play the game until all the countries have been eliminated (guessed right).  Teams add up their points and a winner is declared.</li>
</ol>
<h3>Post Play</h3>
<p>Learners draw two columns.  First column is country and the second is person.  Give them a chance to try and remember the country and person from the game and fill in the columns before playing the game again.  This time play the game open class (no teams) and the class completes the columns.</p>
<p>Alternatively focus on pronunciation.  Learners may need a little practice on vowel sounds or word stress.  If you play the game twice then you may want to do some pronunciation work between the two.  In this way you can note down mistakes the first game and focus on them in the second game.</p>
<p><strong>Note</strong></p>
<p>Sometimes its a little difficult to be able to say who comes from that place (especially if the game is on the states of a country).  In these cases you can accept a common answer each time (African, American, Australian, European etc) or ask a general knowledge question about the country.  You will need to do a bit of extra research and preparation for this though.  Some suggested general questions may include:</p>
<p><a href="http://en.wikipedia.org/wiki/Gallery_of_sovereign-state_flags" target="_blank">What colour is their flag?</a></p>
<p><a href="http://en.wikipedia.org/wiki/Gallery_of_sovereign-state_flags" target="_blank"></a><a href="http://en.wikipedia.org/wiki/List_of_circulating_currencies" target="_blank">What is the currency of this country? </a></p>
<p><a href="http://en.wikipedia.org/wiki/List_of_circulating_currencies" target="_blank"></a><a href="http://en.wikipedia.org/wiki/List_of_men%27s_national_association_football_teams" target="_blank"> What&#8217;s the name of a football team from here?</a></p>
<p><a href="http://en.wikipedia.org/wiki/List_of_men%27s_national_association_football_teams" target="_blank"></a><a href="http://en.wikipedia.org/wiki/List_of_sovereign_states" target="_blank">What language do they speak?</a></p>
<p><a href="http://en.wikipedia.org/wiki/National_animal" target="_blank">What&#8217;s the national animal?</a></p>
<p><a href="http://en.wikipedia.org/wiki/List_of_countries_by_life_expectancy" target="_blank">What is the life expectancy for this country?</a></p>
<p>What are the names of three animals from there?</p>
<p>What are the names of three food products grown there?</p>

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		<title>Facebook Apps Chaps?</title>
		<link>http://digitalplay.info/blog/2010/06/facebook-apps-chaps/</link>
		<comments>http://digitalplay.info/blog/2010/06/facebook-apps-chaps/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 02:07:02 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
				<category><![CDATA[All Posts]]></category>
		<category><![CDATA[Game Plan]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[questions]]></category>
		<category><![CDATA[speaking]]></category>
		<category><![CDATA[Top Tens]]></category>
		<category><![CDATA[toptens]]></category>

		<guid isPermaLink="false">http://digitalplay.info/blog/?p=712</guid>
		<description><![CDATA[Below is a list of ten standard questions you can ask learners who are on facebook followed by a list of ten facebook app game logos and more specific questions.  All these games were chosen because some of your learners may be playing them as well as being easily accessible, engaging and fun for [...]]]></description>
			<content:encoded><![CDATA[<p>Below is a list of ten standard questions you can ask learners who are on facebook followed by a list of ten facebook app game logos and more specific questions.  All these games were chosen because some of your learners may be playing them as well as being easily accessible, engaging and fun for English Language Learners.</p>
<p><strong>Questions</strong></p>
<p>Do you recognise any of these games?  Are you playing any of them?  How do you play them? How well are you doing? Are any of your friends playing them? How well are they doing?  What tips have you got for playing?  What&#8217;s good about these games?  What&#8217;s bad about these games?</p>
<p>Now some questions for those playing the games:</p>
<p><img class="alignleft size-thumbnail wp-image-713" title="Screen shot 2010-03-18 at 10.06.10 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.10-PM-150x150.png" alt="Screen shot 2010-03-18 at 10.06.10 PM" width="150" height="150" /></p>
<p><strong>1 CAFE WORLD</strong></p>
<p>What level are you at?  How much do things cost?   What gifts would you like?  What do you get medals for?  What happens when you expand your cafe?  Who are your neighbours?  What does your cafe look like?  What&#8217;s the best cafe you&#8217;ve seen?  How often do you play?  What is your buzz rating?  What tips have you got for playing cafe world?</p>
<p><img class="alignright size-full wp-image-714" title="Screen shot 2010-03-18 at 10.06.29 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.29-PM.png" alt="Screen shot 2010-03-18 at 10.06.29 PM" width="475" height="218" /></p>
<p><strong>2 FISHVILLE</strong></p>
<p>What different types of fish have you got?  Which fish are the best to have?  How have you decorated your fish tank?  How have you changed the environment?  How much money have you got?  What do you plan to do next?  Who do you send gifts to?  What does the music sound like?  What can you buy in the store?  How could you make the game better?</p>
<p><img class="alignleft size-medium wp-image-716" title="Screen shot 2010-03-18 at 10.06.40 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.40-PM-300x107.png" alt="Screen shot 2010-03-18 at 10.06.40 PM" width="300" height="107" /><strong> </strong></p>
<p><strong>3 FARMVILLE</strong></p>
<p>What level are you at? <strong> </strong>How have you organised your farm?  Have you got any limited edition items?  What animals have you got?  What crops do you plant the most?  Who are your neighbours?  How often do you plough (plow) your crops?  What happens when your farm gets overcrowded?  What can you buy in the market?  How would you change your farm if we had time?</p>
<p><img class="alignright size-medium wp-image-717" title="Screen shot 2010-03-18 at 10.06.48 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.48-PM-300x222.png" alt="Screen shot 2010-03-18 at 10.06.48 PM" width="300" height="222" /><strong>4 FARM TOWN </strong></p>
<p>How much money have you got?  What does your avatar look like?  What have you got on your farm?  Have any of your neighbours got cool farms?  What jobs do you do on the farm?  What gifts are there?  How much fuel have you got?  Have you ever visited the Farm Town forum?  What does the bank do?   How often do you play?</p>
<p><img class="alignleft size-medium wp-image-718" title="Screen shot 2010-03-18 at 10.06.55 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.55-PM-300x199.png" alt="Screen shot 2010-03-18 at 10.06.55 PM" width="300" height="199" /><strong>5 HAPPY AQUARIUM</strong></p>
<p>How do you play this game?  What have you got in your fish tank?  What does the music sound like?  What different types of fish have you got?  Which fish are the best to have?  How have you decorated your fish tank?  How have you changed the environment?  How much money have you got?  What do you plan to do next?  Why did you start playing this game?</p>
<p><img class="alignright size-medium wp-image-719" title="Screen shot 2010-03-18 at 10.06.59 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.06.59-PM-300x215.png" alt="Screen shot 2010-03-18 at 10.06.59 PM" width="300" height="215" /><strong>6 HAPPY PETS</strong></p>
<p><strong><span style="font-weight: normal;">What pets have you got?  What does it look like? What furniture is there?  What have you bought from the store?  What would you like to buy from the store?  How do you control &#8216;hunger&#8217; and &#8216;cleanliness&#8217; in the game?  How many of your friends play too?  How much money have you got?  What are you saving up to buy?  How would you like to change your pet? </span></strong></p>
<p><img class="alignleft size-medium wp-image-720" title="Screen shot 2010-03-18 at 10.07.07 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.07.07-PM-300x166.png" alt="Screen shot 2010-03-18 at 10.07.07 PM" width="300" height="166" /><strong>7 MAFIA WARS</strong></p>
<p>What jobs have you had?  What different businesses are there?   What can you buy at the store?  What do the crates do?  What badges of merit have you earnt?  What can you find in the treasure chests?  What&#8217;s a racket?  What characters have you met in the game?  What equipment have you got?  What weapons can you use?</p>
<p><img class="alignright size-medium wp-image-722" title="Screen shot 2010-03-18 at 10.07.13 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.07.13-PM-300x143.png" alt="Screen shot 2010-03-18 at 10.07.13 PM" width="300" height="143" /><strong>8 PETVILLE</strong></p>
<p>What food can you feed your pet?  What level are you at?  What can you see on the game screen?  What does your house look like?  What does your pet look like?  What is your pet wearing?  Who are your friends in the game  Why do you like petville?  What do you buy with your money?  Why do you like petville?</p>
<p><img class="alignleft size-medium wp-image-723" title="Screen shot 2010-03-18 at 10.07.20 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.07.20-PM-300x220.png" alt="Screen shot 2010-03-18 at 10.07.20 PM" width="300" height="220" /><strong>9 YOVILLE</strong></p>
<p>What does your apartment/ house look like?   What does your avatar look like?  Who are your neighbours?  What different places are there in Yoville?  What do you do there?  What jobs have you done?   What can you do at the speedway?  What do you spend your money on?  What else can you spend your money on?  What would you add to the game?</p>
<p><img class="alignright size-medium wp-image-724" title="Screen shot 2010-03-18 at 10.08.09 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-10.08.09-PM-300x207.png" alt="Screen shot 2010-03-18 at 10.08.09 PM" width="300" height="207" /><strong>10 RESTAURANT CITY</strong></p>
<p>Who are your employees?  How many have you got?  How popular is your restaurant?  What awards have you won?  What interesting ingredients are there?  What recipes have you used?  How do you earn gourmet points?  What level are you at?  What level do you want to reach and when?</p>
<p>These are all questions that your learners may enjoy asking each other if they are playing any of these facebook apps.  Of course, there is no reason why they shouldn&#8217;t then write and ask their own questions.  Remember &#8211; if you play any of these games yourself tell your learners about it.  Theye may be very curious about your opinions on it.</p>
<p><strong><br />
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<p><strong><br />
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		<title>Hero Machine &#8211; Relay Play for Primaries</title>
		<link>http://digitalplay.info/blog/2010/06/hero-machine-relay-play-for-primaries/</link>
		<comments>http://digitalplay.info/blog/2010/06/hero-machine-relay-play-for-primaries/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 02:20:08 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<guid isPermaLink="false">http://digitalplay.info/blog/?p=1325</guid>
		<description><![CDATA[Learners reproduce the physical appearance of a superhero from reading and relaying a written description.
Level:  Primary
Location:  Computer room
Language focus:  Has got/ is wearing/ colours/ clothes vocabulary/ physical descriptions/ parts of the body
Game:  Hero machine

Preparation

Either play with heromachine  yourself and both write a physical description of the hero you produce and take a [...]]]></description>
			<content:encoded><![CDATA[<p>Learners reproduce the physical appearance of a superhero from reading and relaying a written description.</p>
<p><strong>Level: </strong> Primary</p>
<p><strong>Location: </strong> Computer room</p>
<p><strong>Language focus</strong>:  Has got/ is wearing/ colours/ clothes vocabulary/ physical descriptions/ parts of the body</p>
<p><strong>Game: </strong> <a href="http://www.ugo.com/channels/comics/heromachine2/heromachine2.asp" target="_blank">Hero machine</a></p>
<p><img class="aligncenter size-full wp-image-1326" title="Screen shot 2010-05-27 at 10.37.53 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/05/Screen-shot-2010-05-27-at-10.37.53-AM.png" alt="Screen shot 2010-05-27 at 10.37.53 AM" width="844" height="608" /></p>
<h3>Preparation</h3>
<ol>
<li>Either play with heromachine  yourself and both write a physical description of the hero you produce and take a screenshot and print the hero <strong>OR</strong> download and print a copy of the <a href="http://kylemawer.posterous.com/superhero-relay-play" target="_blank">Superhero Relay Play material</a> (relay dictation text and superhero picture).</li>
<li>Read the set up at the bottom of this post.</li>
</ol>
<h3>Preplay</h3>
<ol>
<li>Play hangman with &#8217;s u p e r h e r o&#8217;</li>
<li>Brainstorm some superheroes</li>
<li>Elicit some physical descriptions of some of the superheroes on the board (focus on some of the <strong>language focus</strong> items for this game)</li>
<li>Write the name of the superhero you have a picture of up on the board and elicit possible physical descriptions.</li>
<li>Learners do a relay dictation of the written description.</li>
</ol>
<h3>Play</h3>
<ol>
<li>In the computer room learners use the written description fro the relay dictation to reproduce the superhero.</li>
<li>When they have finished learners stand up and compare each superhero on each screen with the printed picture of the superhero.</li>
<li>Learners make their own superhero and write a description using the relay dictation text as a model.</li>
</ol>
<h3>Post play</h3>
<ol>
<li>Learners print their superheroes out (screen capture at school or at home) and put them on the classroom wall.</li>
<li>Taking it in turns they read out the description and others identify the picture.</li>
<li>Alternatively learners look at the pictures and predict the description.</li>
</ol>
<h3>How to play with Heromachine</h3>
<p>You need to familiarise your learners with hero machine a little so you may either want to present the game in a connected classroom or direct learners through it in the computer room.</p>
<p>1 Choose a body template.  You could do this in the connected classroom by asking the class what you should choose.  e.g. a man or a woman?  Short or tall?</p>
<p><img class="alignright size-medium wp-image-1327" title="Screen shot 2010-05-27 at 10.48.50 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/05/Screen-shot-2010-05-27-at-10.48.50-AM-300x202.png" alt="Screen shot 2010-05-27 at 10.48.50 AM" width="300" height="202" /></p>
<p>2 As soon as you choose one of the four templates you are given a few loading options.  For the full range of clothes, objects, weapons, companions and body parts etc choose the complete option (the one I usually choose).</p>
<p>3 When your option has loaded click on the little arrow to the right of the lower small window (the one on the bottom) on the right just below where it says &#8216;component and genre&#8217;.  This allows you to open up the different body parts, clothing etc.  Just click on one to add it to your superhero.  Use the slide bar underneath to see more.</p>
<p>4 Use the palette below to add details to the physical appearance of your superhero, access more details by using the slidebar and colour your superhero.  Usually each single detail you have has two aspects to it so you can have two or one colour for each detail you add to your superhero.  For example, you could have green trousers with red stripes.</p>
<p><img class="aligncenter size-full wp-image-1330" title="Screen shot 2010-05-27 at 11.17.53 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/05/Screen-shot-2010-05-27-at-11.17.53-AM.png" alt="Screen shot 2010-05-27 at 11.17.53 AM" width="868" height="526" />5 Finally if you learners make any mistakes they just have to click on the item they want to change and then make the change.  This could be changing a hairstyle, clothing or the colour.  Have fun!</p>

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		<title>Global Warming Simulation</title>
		<link>http://digitalplay.info/blog/2010/05/global-warming-simulation/</link>
		<comments>http://digitalplay.info/blog/2010/05/global-warming-simulation/#comments</comments>
		<pubDate>Tue, 25 May 2010 02:58:37 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<guid isPermaLink="false">http://digitalplay.info/blog/?p=881</guid>
		<description><![CDATA[Lesser controlled speaking activity.
Level: Advanced
Location: Computer room
Topic: Global Warming
Language Focus: Modals of obligation
Game: Global Warming Interactive
&#8220;CO2FX is a web based multi-user educational game which explores the relationship of global warming to economic, political and science policy decisions. The game is driven by a systems dynamics model and is presented in a user friendly interface intended [...]]]></description>
			<content:encoded><![CDATA[<p>Lesser controlled speaking activity.</p>
<p><strong>Level: </strong><span style="font-weight:">Advanced</span></p>
<p><strong>Location: </strong>Computer room</p>
<p><strong>Topic: </strong>Global Warming</p>
<p><strong>Language Focus: </strong><span style="font-weight:">Modals of obligation</span></p>
<p><strong>Game: </strong><a href="http://www.globalwarminginteractive.com/simulation/sdev/" target="_blank">Global Warming Interactive</a></p>
<p>&#8220;<span style="font-size: 16px; font-weight: bold;">CO2FX</span> is a web based multi-user educational game which explores the relationship of global warming to economic, political and science policy decisions. The game is driven by a systems dynamics model and is presented in a user friendly interface intended for the high school user.&#8221;</p>
<p><img class="aligncenter size-large wp-image-884" title="Screen shot 2010-04-22 at 8.54.33 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-22-at-8.54.33-AM-1024x501.png" alt="Screen shot 2010-04-22 at 8.54.33 AM" width="1024" height="501" /></p>
<h3>Preparation</h3>
<p>Download and print off enough copies of the <a href="http://kylemawer.posterous.com/co2fx-global-warming-simulation-role-cards" target="_blank">CO2FX Global Warming Simulation role cards</a> and print a copy for each 3 learners in your class and cut each card out.</p>
<h3>Pre Play</h3>
<p><img class="alignright size-medium wp-image-888" title="Screen shot 2010-04-22 at 10.18.33 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-22-at-10.18.33-AM-300x246.png" alt="Screen shot 2010-04-22 at 10.18.33 AM" width="300" height="246" /></p>
<ol>
<li>If you are in a connected classroom its a nice idea to have the game on the board to help you illustrate the situation.  If you don&#8217;t, don&#8217;t worry.</li>
<li>Explain to your class that Brazil has decided to deal with the global warming issue and brainstorm in open class a few ideas how they might do this.</li>
<li>Divide your class into 3 groups or 3 tables (blue, orange and green) of advisors together (see right).  Give out the science advisor (blue) cards to one table, the Policy advisor (orange) cards to the other and the Economic advisor (green) cards to the last table.  Ask them to read the cards then turn them over and summarize the card to the person next to them.</li>
<li>Now they make notes on what arguements they might use to achieve the challenge they have been set.</li>
</ol>
<h3 style="font-size: 1.17em;">Play #1</h3>
<h3><img class="alignleft size-medium wp-image-889" title="Screen shot 2010-04-22 at 10.18.48 AM" src="http://digitalplay.info/blog/wp-content/uploads/2010/04/Screen-shot-2010-04-22-at-10.18.48-AM-300x243.png" alt="Screen shot 2010-04-22 at 10.18.48 AM" width="300" height="243" /></h3>
<ol>
<li>Ask your learners to stand up and form a group of 3 consisting of one person from each table (see left) and then go to the computer room.</li>
<li>Learners sit in their groups of three at a computer.  Because the game itself is not very intuitive it&#8217;s a very good idea to get your learners to read <a href="http://www.globalwarminginteractive.com/game.htm" target="_blank">the gameguide.</a> It may be a good idea to explain before hand that because of the serious nature of this game that they may not get a chance to play it until next time.  This time is dedicated to understanding how the game works.</li>
<li>Learners take notes from the game guide on parts of the game that are relevant to their role.</li>
</ol>
<h3 style="font-size: 1.17em;">Play #2</h3>
<ol>
<li>Learners sit in the groups they were in when they read the game guide in the computer room (see advisors gaming diagram above) and compare their ideas on how the game is played.  They may use any notes they took from last class.</li>
<li>In their groups you return to the computer room and play the game.</li>
</ol>
<h3>Post Play</h3>
<ol>
<li>The advisors all sit together on three separate tables (see Advisors Together diagram above).</li>
<li>They compare their success at the game and try and establish the best way to play the game.  This will involve feedback on not only their role in the game but those of the other advisors.</li>
<li>Each table makes a &#8217;strategy guide&#8217; consisting of a list of tips on how best to play the game.</li>
<li>Learners return to their computer game teams (see advisors gaming diagram above) and compare their &#8217;strategy guides&#8217;.</li>
<li>In open class decide on the best tips and write them on the board and learners copy it down. (You could do this as a relay dictation).</li>
</ol>
<h3>Extra Activity</h3>
<p>Return to the classroom and play the game using the &#8217;strategy guide&#8217; from step 5 in Post Play.</p>
<p>OR</p>
<p>Learners use the &#8217;strategy guide&#8217; from step 5 in Post Play to play the game at home.  They could then report to the class and find out who did the best.  That person then tells the class what it was that they that made them do so well.</p>
<h3>Useful Language</h3>
<p>We should . . .</p>
<p>It has to be . . .             lowered                    raised                      kept the same</p>
<p>We must . . .</p>

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		<title>Tale of Big Totem Treasure</title>
		<link>http://digitalplay.info/blog/2010/04/tale-of-big-treasure/</link>
		<comments>http://digitalplay.info/blog/2010/04/tale-of-big-treasure/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 02:03:52 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<guid isPermaLink="false">http://digitalplay.info/blog/?p=742</guid>
		<description><![CDATA[Level: Intermediate
Location: Computer room
Skills focus: Reading
Game: Treasure of Big Totem

PREPARATION
Two possibilities:
1 CLASSROOM - Print off a copy of the story and read the tale in class.  Learners predict the most important elements of the story needed to play the game and underline them.  They then use dictionaries to check up any difficult vocabulary.
2 COMPUTER ROOM [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Level:</strong> Intermediate</p>
<p><strong>Location:</strong> Computer room</p>
<p><strong>Skills focus:</strong> Reading</p>
<p><strong>Game:</strong> <a href="http://www.esklavos.com/bigtotem1/" target="_blank">Treasure of Big Totem</a></p>
<p><img class="aligncenter size-full wp-image-743" title="Screen shot 2010-03-21 at 12.02.06 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-21-at-12.02.06-PM.png" alt="Screen shot 2010-03-21 at 12.02.06 PM" width="632" height="471" /></p>
<p><strong>PREPARATION</strong></p>
<p>Two possibilities:</p>
<p>1 <strong>CLASSROOM </strong>- Print off a copy of <a href="http://kylemawer.wikispaces.com/Tale+of+The+Treasure+of+Big+Totem" target="_blank">the story</a> and read the tale in class.  Learners predict the most important elements of the story needed to play the game and underline them.  They then use dictionaries to check up any difficult vocabulary.</p>
<p>2 <strong>COMPUTER ROOM</strong> &#8211; Learners open three explorer windows (<a href="http://www.esklavos.com/bigtotem1/" target="_blank">the game</a>, <a href="http://kylemawer.wikispaces.com/Tale+of+The+Treasure+of+Big+Totem" target="_blank">the Tale of the Treasure of Big Totem</a>, and an <a href="http://dictionary.reference.com/" target="_blank">online dictionary</a>)</p>
<p><strong>PLAY</strong></p>
<p>Learners read &#8220;The tale of the Treasure of Big Totem&#8221; and play the game as a comprehension check.</p>
<p><strong>POST PLAY</strong></p>
<p>Focus on language elements in the Tale that are unfamiliar to your learners.  Having played the game they may now be able to make educated guesses at the meaning.  If you all have a copy of the Tale ask your learners questions about the language.  e.g.</p>
<p>What&#8217;s a spade?&#8221;</p>
<p>&#8220;What&#8217;s a pick axe?&#8221;</p>
<p>&#8220;The spade was leaning against the totem.  What does leaning against mean?&#8221;</p>
<p>&#8220;What did you do with the rope?&#8221;</p>
<p><strong>HOMEWORK</strong></p>
<p>Learners write out a walkthrough.</p>

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		<title>10 TEFL Activities for Samorost 2</title>
		<link>http://digitalplay.info/blog/2010/03/10-tefl-activities-for-samorost-2/</link>
		<comments>http://digitalplay.info/blog/2010/03/10-tefl-activities-for-samorost-2/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 02:25:44 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<description><![CDATA[Here&#8217;s a brief description of ten TEFL activities from the site 101 ways (and more) to use Samorost.  All these activities were chosen because they cover a range of levels, location (classroom, connected classroom, computer room and home), language and skills practice.  The links provided direct you to lesson plans, downloadable material and more.
1  Spot [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a brief description of ten TEFL activities from the site <a href="http://101waysandmoretousesamorost.wetpaint.com/" target="_blank">101 ways (and more) to use Samorost</a>.  All these activities were chosen because they cover a range of levels, location (classroom, connected classroom, computer room and home), language and skills practice.  The links provided direct you to lesson plans, downloadable material and more.</p>
<p><strong>1  <span style="text-decoration: underline;">Spot The Difference</span></strong></p>
<p><img class="alignleft size-medium wp-image-757" title="Screen shot 2010-03-29 at 6.32.24 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-6.32.24-PM-300x187.png" alt="Screen shot 2010-03-29 at 6.32.24 PM" width="300" height="187" />Use d<a href="http://kylemawer.posterous.com/spot-the-differences-with-samorost-2" target="_blank">ownloadable flashcards</a> for a spot the difference activity with low levels.  Alternatively, higher levels can use the same flashcards to practice the present perfect and identify &#8216;<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Prison+Perfect+Passive" target="_blank">What has happened</a>&#8216; between the 1st and second picture.   If that&#8217;s not enough, give out the first flashcard to intermediate learners and get them to predict what &#8216;<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Write+your+way+out" target="_blank">will</a>&#8216; happen and then give out the second picture &#8211; now then can see what is &#8216;<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Write+your+way+out" target="_blank">going to</a>&#8216; happen.</p>
<p><strong>2 <span style="text-decoration: underline;">Who wants to play Samorost 2</span></strong></p>
<p><img class="alignright size-medium wp-image-758" title="Screen shot 2010-03-29 at 6.43.08 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-6.43.08-PM-300x221.png" alt="Screen shot 2010-03-29 at 6.43.08 PM" width="300" height="221" />If your learners have completed Samorost 2 why not do a reading activity with this fun PowerPoint quiz &#8216;<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Who+knows+all+about+Samorost+2%3F" target="_blank">Who knows all about Samorost 2</a>&#8216; based on the popular Tv show &#8216;Who wants to be a millionaire?&#8217;.  For the &#8216;phone a friend&#8217; option I usually allow them to text someone outside the classroom (in English) and allow two minutes for a reply.  &#8217;Studio audience&#8217; you can take a class vote (some interesting results with that &#8211; join in yourself  if you like).  If your learners like the game so much why not ask them &#8216;<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Who+wants+to+do+a+quiz+about+Samorost+2%3F" target="_blank">who wants to do a quiz about Samorost 2?</a>&#8216; and get them to practice question forms and download the PowerPoint template and write their own questions and answers.</p>
<p><strong>3 <span style="text-decoration: underline;">Poetry with Samorost 2</span></strong></p>
<p><img class="alignleft size-full wp-image-759" title="Screen shot 2010-03-29 at 6.50.43 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-6.50.43-PM.png" alt="Screen shot 2010-03-29 at 6.50.43 PM" width="277" height="157" /></p>
<p><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Acrostic+Poem" target="_blank">An acrostic poem</a> is where you write the name of your subject vertically down a page. Ask your learners to do this with the word &#8216;Samorost&#8217;, and to start a line to their poem starting with a letter from the word &#8216;Samorost&#8217;.  Alternatively, try a more t<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Samorost+Poem" target="_blank">raditional poem</a> with an advanced class using a more structured approach.</p>
<p><strong>4 <span style="text-decoration: underline;">Vocabulary Crossword</span></strong></p>
<p><img class="alignright size-medium wp-image-760" title="Screen shot 2010-03-29 at 6.57.36 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-6.57.36-PM-300x184.png" alt="Screen shot 2010-03-29 at 6.57.36 PM" width="300" height="184" />You may want to do a pre gaming or language activity (e.g. a walkthrough) with your class and a good way to pre- teach some of the vocabulary is to do <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Crossword" target="_blank">a Samorost 2 crossword</a>.  Learners can get good dictionary work in while they have fun doing a crossword that targets vocabulary from Samorost 2.  To change this activity from a primarily reading activity to a writing activity, learners can write down a list of vocabulary from Samorost 2 and write their own <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Samorost2+Crossword" target="_blank">Samorost 2 student crossword</a>.</p>
<p><strong>5  <span style="text-decoration: underline;">Live Listening</span></strong></p>
<p><strong><span><img class="alignleft size-medium wp-image-761" style="text-decoration: underline;" title="Screen shot 2010-03-29 at 7.06.41 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-7.06.41-PM-300x156.png" alt="Screen shot 2010-03-29 at 7.06.41 PM" width="300" height="156" /><span style="font-weight: normal;">If you have downloaded and printed off a copy of <a href="http://kylemawer.posterous.com/samorost-2-walkthrough" target="_blank">the walkthrough</a> you can do <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Live+Listening" target="_blank">a live listening</a>.  While your learners play the game in a computer room you use the walkthrough to guide them through the game.  If some learners get further ahead than others then ask them to switch their screens off and describe to others how they have got to where they are in the game or direct the slower gamers to an <a href="http://kylemawer.wikispaces.com/Samorost+2+Walkthrough" target="_blank">online copy of the walkthrough</a> to help them.</span></span></strong></p>
<p><strong>6 <span style="text-decoration: underline;">Picture dictation</span></strong></p>
<p><img class="alignright size-medium wp-image-762" style="text-decoration: underline;" title="Screen shot 2010-03-29 at 7.06.35 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-7.06.35-PM-300x190.png" alt="Screen shot 2010-03-29 at 7.06.35 PM" width="300" height="190" />Picture dictations are great for lower levels and offers a great opportunity to focus on prepositions of place.  The first screen shot of Samorost 2 lends itself well to a description that makes a great <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Screenshot+Dictation" target="_blank">picture dictation</a> to learners who are unfamiliar with the game Samorost 2.  Either use a Samorost 2 <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Screenshot+Dictation+Text" target="_blank">picture dictation text</a> or make your own up.  When learners have finished they can compare their pictures with the original either as <a href="http://kylemawer.posterous.com/samorost-2-screenshot-1" target="_blank">a downloaded flashcard </a>or on a screen at the front of the class if you have a computer, internet connection and the means to display the game.</p>
<p><strong>7 <span style="text-decoration: underline;">Comic Books</span></strong></p>
<p><img class="alignleft size-medium wp-image-763" title="Screen shot 2010-03-29 at 7.25.28 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-7.25.28-PM-238x300.png" alt="Screen shot 2010-03-29 at 7.25.28 PM" width="238" height="300" /><img class="alignright size-medium wp-image-764" title="Screen shot 2010-03-29 at 7.25.13 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-7.25.13-PM-240x300.png" alt="Screen shot 2010-03-29 at 7.25.13 PM" width="240" height="300" />Comic books are visually engaging and can help to both stimulate the imagination and provide a fun way for learners to practice writing.  They can focus on <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Comic+Book+Bubbles" target="_blank">direct speech</a> elements (<a href="http://kylemawer.posterous.com/101ways-and-more-to-use-samorost" target="_blank">left</a>) and reported speech or <a href="http://101waysandmoretousesamorost.wetpaint.com/page/Comic+Book+Capers" target="_blank">narrative tenses</a> (<a href="http://kylemawer.posterous.com/samorost-2-comic-book-capers-activity" target="_blank">right</a>).   Download either of the templates pictured here as well as other comic pages from the Samorost 2 game by clicking on the links in brackets above in this text.</p>
<p><strong>8 </strong><strong>Wonderous walkthroughs</strong></p>
<p><span style="text-decoration: underline;"><strong><br />
</strong></span></p>
<p>8 <strong><span style="text-decoration: underline;">Walkthroughs</span></strong></p>
<p><span style="text-decoration: underline;"><strong><a href="http://www.youtube.com/watch?v=vWitLwRYLxg">Samorost 2 (part 1) Video Walkthrough</a></strong></span></p>
<p><span><strong><span style="font-weight: normal;"><span style="font-weight: normal;">A walkthrough in online gaming can be a </span><a href="http://kylemawer.wikispaces.com/Samorost" target="_blank"><span style="text-decoration: none;"><span style="font-weight: normal;">written walkthrough</span></span></a><span style="font-weight: normal;"> text, which consists of step-by-step  instructions on how to complete a game, or a </span><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Video+Relay+Dictation" target="_blank"><span style="text-decoration: none;"><span style="font-weight: normal;">video walkthrough</span></span></a><span style="font-weight: normal;"> of the game being played and completed.</span>hrough in online gaming can be a </span><a href="http://kylemawer.wikispaces.com/Samorost" target="_blank"><span style="text-decoration: none;"><span style="font-weight: normal;">written walkthrough</span></span></a><span style="font-weight: normal;"> text, which consists of step-by-step  instructions on how to complete a game, or a </span><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Video+Relay+Dictation" target="_blank"><span style="text-decoration: none;"><span style="font-weight: normal;">video walkthrough</span></span></a><span style="font-weight: normal;"> of the game being played and completed.  Why not learn how to use the &#8216;<a href="http://digitalplay.info/blog/2010/03/101-tefl-activities-in-1-online-game/" target="_blank">search this site</a>&#8216; and look for some ideas on how to use a video or written walkthrough with language learners.</span></strong></span></p>
<p><img class="alignright size-medium wp-image-767" title="Screen shot 2010-03-29 at 7.54.34 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-29-at-7.54.34-PM-220x300.png" alt="Screen shot 2010-03-29 at 7.54.34 PM" width="220" height="300" /></p>
<p>9  <strong><span style="text-decoration: underline;">Sequencing events</span></strong></p>
<p>Download and print off a copy of the <a href="http://kylemawer.posterous.com/samorost-2-action-verbs" target="_blank">Samorost 2 action verb cards</a> and there is plenty you can do.  Learners can watch a video walkthrough and sequence the verbs in the order they appear in the video walkthrough (<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Lights%21+Camera%21+Action+Verbs%21" target="_blank">lights! Camera! Action Verbs!</a>).</p>
<p>Once the verbs have been ordered, learners can then tell the story of Samorost 2 (<a href="http://101waysandmoretousesamorost.wetpaint.com/page/Action+Speaks+Louder+Than+Words" target="_blank">Action speaks louder than words</a>) using the verbs to help them.</p>
<p>Finally learners can use the ordered verbs as scaffolding for a writing activity (<a href="http://101waysandmoretousesamorost.wetpaint.com/page/The+Pen+is+Mightier+Than+The+Sword" target="_blank">The Pen is Mightier Than The Sword</a>) where they write the story of Samorost 2.</p>
<p>10 <strong><span style="text-decoration: underline;">Verbs + Prepositions</span></strong></p>
<p>Lots of activities and worksheets to download focusing on verbs + prepositions that cover the whole of the free online part to Samorost 2.  Use password codes to skip levels to do specific worksheets or work your way through over the course of a few classes.  Worksheet activities include:</p>
<p><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Mind+The+Gap" target="_blank">Mind the gap</a> Place the verb and prepositions in the gapped walkthrough.</p>
<p><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Grammar+Jigsaw" target="_blank">Grammar jigsaw</a> Communication gap where learners match sentences ending with a verb with a partners sentence that starts with a preposition.</p>
<p><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Scramble%21" target="_blank">Scramble!</a> Order the words to form walkthrough sentences.</p>
<p><a href="http://101waysandmoretousesamorost.wetpaint.com/page/Over+%26+Out%21" target="_blank">Over &amp; Out</a> Gap fill preposition activity</p>
<p>Why not check out <a href="http://101waysandmoretousesamorost.wetpaint.com/" target="_blank">The 101 ways (and more) to use Samorost site</a> for other ideas, material and lesson plans.</p>

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		<title>101 TEFL Activities in 1 Online Game</title>
		<link>http://digitalplay.info/blog/2010/03/101-tefl-activities-in-1-online-game/</link>
		<comments>http://digitalplay.info/blog/2010/03/101-tefl-activities-in-1-online-game/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 02:34:57 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<guid isPermaLink="false">http://digitalplay.info/blog/?p=731</guid>
		<description><![CDATA[&#8220;How many different activities can you do with a single free online game?&#8221;
The answer to that could be hundreds and to prove it the site below has come up with over a hundred and one TEFL activities with the game Samorost 2.  Is there a guinness book of records entry for this?  Maybe not but [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;How many different activities can you do with a single free online game?&#8221;</p>
<p>The answer to that could be hundreds and to prove it the site below has come up with over a hundred and one TEFL activities with the game Samorost 2.  Is there a guinness book of records entry for this?  Maybe not but it&#8217;ll certainly keep language learners entertained, engaged and in English.  The name of the site?</p>
<h1 style="text-align: center;"><a title="101 Ways (and more) to use Samorost2" href="http://101waysandmoretousesamorost.wetpaint.com/" target="_blank">101 Ways (and more) to use Samorost</a></h1>
<p>Technically it should read Samorost 2 but with all the activities and download material up for grabs who&#8217;s quibbling?  Maybe it&#8217;s important to have the distinction because the first Samorost game (Aptly named just &#8216;Samorost&#8217;) does have a slightly inappropriate image of a man smoking (??) a pipe (??) that you may want to avoid with young learners.  A fact that&#8217;s definitely worth remembering if you are telling your learners to sit down in a computer room and log into the game.</p>
<p>Just to help you navigate round the site here&#8217;s a little help:</p>
<p><img class="aligncenter size-large wp-image-732" title="Screen shot 2010-03-18 at 12.53.25 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-18-at-12.53.25-PM-1024x895.png" alt="Screen shot 2010-03-18 at 12.53.25 PM" width="1024" height="895" /></p>
<p><strong>ACTIVITY TITLES</strong> -  Here&#8217;s a nice list of activities by name.</p>
<p><strong>SEARCH WINDOW</strong> -  Search by <strong>level</strong> (beginners, preintermediate, intermediate, upper intermediate &amp; advanced), <strong>Location</strong> (classroom has minimal technology; connected classroom involves a computer, internet connection and some form of electronic white board; and a computer room for multiple online access), <strong>Activity </strong>(reading, writing, speaking &amp; listening) and <strong>Grammar/ Language</strong> (conditionals, tenses, prepositions, phrasal verbs, sequencers etc).</p>
<p><strong>PLAY THE GAME</strong> -  Access Samorost 2 directly from the site by clicking here.</p>
<p><strong>SCREENSHOTS</strong> -  Take a look at the visual content of the game with the screenshot slideshow.</p>
<p><strong>POTLUCK</strong> -  101 (and more) ELT uses all numbered.  Fancy taking potluck at an activity?  Click on a number and see what you get.</p>
<p>Main problem with the site?  I think learners may get a bit fed up with just the one game but the point being stressed here is an online game can be used for so many different grammar areas, skills practice and language focus.</p>
<p><strong>NEXT WEEK</strong></p>
<p>Top ten Samorost 2 activities &#8211; Ten different levels, activities and grammar areas to give you a feel for the site.  Add a comment if you have a class in mind and I&#8217;ll see about including a relevant activity.</p>

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		<title>Designing packaging for a Video Game</title>
		<link>http://digitalplay.info/blog/2010/03/designing-packaging-for-a-video-game/</link>
		<comments>http://digitalplay.info/blog/2010/03/designing-packaging-for-a-video-game/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 02:22:24 +0000</pubDate>
		<dc:creator>kylemawer</dc:creator>
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		<guid isPermaLink="false">http://digitalplay.info/blog/?p=580</guid>
		<description><![CDATA[A speaking activity on the subject of gaming that can be played in a classroom or a computer room.
Level: Intermediate
Topic: Designing the layout of the packaging of a video game
Language Focus:  Present simple, adjectives, intensifyers etc
Time: 1 hour

Preparation
1 In a previous class ask your learners to bring in game catalogues/ pictures or reviews of [...]]]></description>
			<content:encoded><![CDATA[<p>A speaking activity on the subject of gaming that can be played in a classroom or a computer room.</p>
<p><strong>Level: </strong>Intermediate</p>
<p><strong>Topic: </strong>Designing the layout of the packaging of a video game</p>
<p><strong>Language Focus: </strong> Present simple, adjectives, intensifyers etc</p>
<p><strong>Time: </strong>1 hour</p>
<p><img class="aligncenter size-full wp-image-581" title="Screen shot 2010-02-08 at 2.24.13 PM" src="http://digitalplay.info/blog/wp-content/uploads/2010/02/Screen-shot-2010-02-08-at-2.24.13-PM.png" alt="Screen shot 2010-02-08 at 2.24.13 PM" width="919" height="566" /></p>
<p><strong>Preparation</strong></p>
<p><strong>1</strong> In a previous class ask your learners to bring in game catalogues/ pictures or reviews of video games.</p>
<p><strong>2</strong> Classroom &#8211; Download and print off a copy of the <a href="http://kylemawer.posterous.com/game-packaging" target="_blank">Video Game Packaging</a> (see above) 1 for each pair of learners or 1 to model the layout.  Alternatively you could elicit the content.</p>
<p><strong>Play</strong></p>
<p><strong>1) </strong>Learners should then identify the different aspects on the packaging of a video game.  They could write 1 &#8211; 10 and prepare labels for each.</p>
<p><strong>2)</strong> Ask learners to choose a picture that would make a good video game.</p>
<p><strong>3)</strong> Learners identify adjectives, intensifiers and typical language that appears on video game packaging.</p>
<p><strong>4)</strong> Using the Video Game Packaging Template learners make their own video game packaging.</p>
<p><strong>Post Play</strong></p>
<p>Learners compare video games and decide on which one they would buy.</p>
<p>Role play buying the game in a shop.</p>

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