http://digitalplay.info/blog/2009/11/designing-a-gaming-shop/
A speaking activity on the subject of gaming that requires no connectivity in the classroom.
Level: Intermediate
Topic: Designing the layout of a gaming shop
Language Focus: Future clauses with if, when etc
Time: 20 – 30 minutes

http://www.flickr.com/photos/kalleboo/2154554422/
Preparation
Download a copy of the gaming shop worksheet and print off enough copies for each pair of learners.
Playing
1) Don’t hand out the gaming shop worksheet straight away but dictate the three questions at the beginning. Dictate the questions in chunks (see below) and as naturally as possible, making sure connected speech elements are present.
Have you ever/ been to a / gaming shop?
Did you /buy anything? /What?
Can you remember/ the layout /to the shop?
Learners compare their sentences to make sure they have the same words written down. Hand out the worksheet and ask them to compare what they’ve written with the three questions in exercise 1. Discuss any differences.
2) Check learners understand all the vocabulary in the box. Explain thier meaning or ask learners to use a dictionary to look them up.
3) Ask learners to look at the layout of the gaming shop (page 2 of the worksheet). Each pair now have to work out how to organise the shop. Encourage learners to use the language in the useful language section of the worksheet and record any new language.
4) When all pairs have decided how their shop will look, put the learners into new pairs and get them to explain their shop to their new partner. Encourage learners to use the useful language and to try and agree on the best layout.
5) Learners vote on the best shop layout.
Post play
Learners write out a description of their gaming shop.
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